7#ifndef _DS_GAUGE_LIQUID_H
8#define _DS_GAUGE_LIQUID_H
12#include <ds_gauge_base.h>
13#include <ds_value_base.h>
48 int32_t mBottomFillLine;
51 void onSizeChange(
void)
override final;
52 void onPaint(
DsRenderer &renderer)
override final;
53 float onValueChange(
float value)
override final;
DsEllipse is a class that represents a 2D ellipse (Xc, Yc, Rx, Ry)
Definition ds_geometry.h:2636
DsGaugeBase is a base class for all gauge views.
Definition ds_gauge_base.h:22
DsGaugeDisc is a class that implements a liquid style gauge.
Definition ds_gauge_liquid.h:20
DsGaugeLiquid(DsView *parent, const DsPoint &pos, const DsSize &size)
Creates a DsGaugeLiquid object.
DsGaugeLiquid & setFillMargin(uint8_t margin)
Sets the liquid gauge fill area margin.
DsPoint is a class that represents the X and Y 2D coordinates of a point as integer numbers.
Definition ds_geometry.h:24
DsRenderer is a class that implements all the drawing operations.
Definition ds_renderer.h:42
DsSize is class that represents the 2D size of a graphic object (width, height) as integer values.
Definition ds_geometry.h:780
DsValueBase is a base class that contains a float value.
Definition ds_value_base.h:19
DsView is a base class that represents any view on the screen.
Definition ds_view.h:40