7#ifndef _DS_GAUGE_LINEAR_H
8#define _DS_GAUGE_LINEAR_H
12#include <ds_gauge_base.h>
13#include <ds_value_base.h>
65 ValueIntervalList mValueIntervals;
66 size_t mValueIntervalCount;
71 int32_t mCursorOverhang;
74 size_t mCursorPointCount;
77 float onValueChange(
float value)
override final;
78 void onSizeChange(
void)
override final;
79 void onPaint(
DsRenderer &renderer)
override final;
DsColor is a class that represents a 4 channel color (Alpha, Red, Green, Blue).
Definition ds_color.h:53
DsFPoint is a class that represents the X and Y 2D coordinates of a point as floating point numbers.
Definition ds_geometry.h:397
DsGaugeBase is a base class for all gauge views.
Definition ds_gauge_base.h:22
DsGaugeLinear is a class that implements a linear style gauge.
Definition ds_gauge_linear.h:21
Style
Linear gauge style.
Definition ds_gauge_linear.h:28
DsGaugeLinear(DsView *parent, const DsPoint &pos, const DsSize &size, uint32_t style=STYLE_DEFAULT)
Creates a DsGaugeLinear object.
void addValueInterval(float value, DsColor track_color, DsColor active_color)
Adds a color coded value interval.
DsPoint is a class that represents the X and Y 2D coordinates of a point as integer numbers.
Definition ds_geometry.h:24
DsRect is a class that represents a 2D rectangle (X, Y, W, H)
Definition ds_geometry.h:1507
DsRenderer is a class that implements all the drawing operations.
Definition ds_renderer.h:42
DsSize is class that represents the 2D size of a graphic object (width, height) as integer values.
Definition ds_geometry.h:780
DsValueBase is a base class that contains a float value.
Definition ds_value_base.h:19
DsView is a base class that represents any view on the screen.
Definition ds_view.h:40
Definition ds_gauge_linear.h:34